Op Valoblox Script Gui Top [2026]

-- Update GUI local function updateGUI() -- Clear current list for _, child in pairs(frame:GetChildren()) do if child ~= listLayout then child:Destroy() end end

-- Setup GUI local gui = Instance.new("ScreenGui") gui.Name = "ValuableBlocksGUI" gui.Parent = script.Parent -- Assuming script is directly under StarterPlayerScripts or similar

-- Sort blocks by value table.sort(valuableBlocks, function(a, b) return a.Value > b.Value end)

local listLayout = Instance.new("UIListLayout") listLayout.Parent = frame listLayout.FillDirection = Enum.FillDirection.Vertical

Op Valoblox Script Gui Top [2026]

-- Update GUI local function updateGUI() -- Clear current list for _, child in pairs(frame:GetChildren()) do if child ~= listLayout then child:Destroy() end end

-- Setup GUI local gui = Instance.new("ScreenGui") gui.Name = "ValuableBlocksGUI" gui.Parent = script.Parent -- Assuming script is directly under StarterPlayerScripts or similar

-- Sort blocks by value table.sort(valuableBlocks, function(a, b) return a.Value > b.Value end)

local listLayout = Instance.new("UIListLayout") listLayout.Parent = frame listLayout.FillDirection = Enum.FillDirection.Vertical