C Program To Implement Dictionary Using Hashing Algorithms Apr 2026
#include <stdio.h> #include <stdlib.h> #include <string.h>
// Search for a value by its key char* search(HashTable* hashTable, char* key) { int index = hash(key); Node* current = hashTable->buckets[index]; while (current != NULL) { if (strcmp(current->key, key) == 0) { return current->value; } current = current->next; } return NULL; } c program to implement dictionary using hashing algorithms
A dictionary, also known as a hash table or a map, is a fundamental data structure in computer science that stores a collection of key-value pairs. It allows for efficient retrieval of values by their associated keys. Hashing algorithms are widely used to implement dictionaries, as they provide fast lookup, insertion, and deletion operations. #include <stdio
// Create a new hash table HashTable* createHashTable() { HashTable* hashTable = (HashTable*) malloc(sizeof(HashTable)); hashTable->buckets = (Node**) malloc(sizeof(Node*) * HASH_TABLE_SIZE); hashTable->size = HASH_TABLE_SIZE; for (int i = 0; i < HASH_TABLE_SIZE; i++) { hashTable->buckets[i] = NULL; } return hashTable; } // Create a new hash table HashTable* createHashTable()
int main() { HashTable* hashTable = createHashTable(); insert(hashTable, "apple", "fruit"); insert(hashTable, "banana", "fruit"); insert(hashTable, "carrot", "vegetable"); printHashTable(hashTable); char* value = search(hashTable, "banana"); printf("Value for key 'banana': %s\n", value); delete(hashTable, "apple"); printHashTable(hashTable); return 0; }
// Insert a key-value pair into the hash table void insert(HashTable* hashTable, char* key, char* value) { int index = hash(key); Node* node = createNode(key, value); if (hashTable->buckets[index] == NULL) { hashTable->buckets[index] = node; } else { Node* current = hashTable->buckets[index]; while (current->next != NULL) { current = current->next; } current->next = node; } }
typedef struct HashTable { Node** buckets; int size; } HashTable;