Aim Trainer 8 Ball Pool -

def generate_shot(self): distance = self.calculate_distance() angle = self.calculate_angle() return { 'cue_ball_x': self.cue_ball_x, 'cue_ball_y': self.cue_ball_y, 'target_ball_x': self.target_ball_x, 'target_ball_y': self.target_ball_y, 'distance': distance, 'angle': math.degrees(angle) # convert to degrees }

if __name__ == "__main__": main() Run the script to generate a random shot: aim trainer 8 ball pool

def calculate_distance(self): return math.sqrt((self.target_ball_x - self.cue_ball_x) ** 2 + (self.target_ball_y - self.cue_ball_y) ** 2) def generate_shot(self): distance = self

Note that this is a simplified example and does not account for factors like spin, English, and table friction. self.target_ball_x - self.cue_ball_x)

def calculate_angle(self): return math.atan2(self.target_ball_y - self.cue_ball_y, self.target_ball_x - self.cue_ball_x)